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November 2017 ~ July 2018

WORLD OF PLANKTON (TOUCH-POOL)

An environmental game that aims to convey the importance and beauty of freshwater ecology. The game is design to be shown on a massive touch screen for museum exhibitions.

I worked on the project as the lead programmer, responsible for implementing most of the key features such as multiplayer control and viewing scale changing.

This project is supported by Rensselaer Polytechnic Institute, as well as major companies such as Nvidia, Microsoft and other funders.

World of Plankton Touch-pool: Project
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